
Altt Productions
→ Bringing agile development and product-market-fit validation from tech into genre filmmaking, to de-risk greenlight decisions. → Line managing a cross-disciplinary team of five across writing, production and previsualisation, while holding producing, operations, technical and statutory responsibility for the company. Coaching creative collaborators, including outright AI sceptics, into using AI on their own terms, so it widens what they're capable of rather than replacing their judgement. → Producing the full slate: two feature films plus a dual-media production compressing 300+ branching outcomes into a single shoot, released as both a playable interactive title and a feature film. → Won paid development work from a BAFTA-winning games publisher on the strength of our pitch materials and documentation, with the audience-validation approach cited as a reason. Two agreements across two projects, plus the Creative UK Investment Readiness Programme. → Built and shipped three internal products used across the slate. Clarice, an AI system modelling audience impact from beats in context. Movie Stacks, a live interactive pitch platform. Scare Science, the research library underpinning both. Built in React and TypeScript, with CSV and Markdown content anyone can edit. → Built the validation system the studio decides on, bringing audience testing forward to before anything is written, using forced choice, MaxDiff and implicit affect measures. → Built the operating apparatus from zero: fifty playbooks and templates, a collaborator lifecycle system, a legally reviewed contract suite, a library of custom AI skills wired into Notion, Slack, Asana, Gmail, Drive and Miro running daily task and reporting work, and the AI position and ethics policy, including a hard line against AI-generated content reaching a paying audience. → Raised and protected the company's initial SEIS financing through a change of creative direction, using the gap to build infrastructure.









